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Post Posted: 28 Nov 2011 00:30 
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NOTE: I have absolutely 0 motivation to go through and fix all the bugs that were found, so there's going to be bugs, the secret level doesn't have the final boss that was planned but asides from that everything should be playable from beginning to end.

SMB: Revisited is the community episode created by several talented designers throughout the community and I. The objective in this episode is to create a quality episode with a wide variety of fun and unique levels that showcase the talent that the members of the community have.


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May 13th Screenshots
Spoiler:
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April 29th Screenshots
Spoiler:
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May 8th Screenshots
Spoiler:
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May 26th Screenshots
Spoiler:
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http://www.sendspace.com/file/0hzm03 new version that fixes the major bugs found in the previous versions and also maybe some minor stuff i'm too lazy to list.
http://www.mediafire.com/?5afmncf457o9lsn media fire because people wnated it.

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Post Posted: 28 Nov 2011 00:33 
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YES.
Downloading, I may actually record a play-through of this, as long as it agrees with my computer.
Took a while, but it's time to play!

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Post Posted: 28 Nov 2011 00:37 
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I don't really see the point in posting this without a final boss, but I suppose it's been "coming soon" since May :P

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Post Posted: 28 Nov 2011 00:38 
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I guess I'll download this so that I'll have something to do on the cpu when it's offline.

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Post Posted: 28 Nov 2011 00:40 
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Ace wrote:
I don't really see the point in posting this without a final boss, but I suppose it's been "coming soon" since May :P



there IS a final boss, just not one for the grand finale level in the bonus world. i just added a star to it and called it a day.

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Post Posted: 28 Nov 2011 01:24 
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Was Ace on drugs when he chose the background to Desert War Zone?

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Post Posted: 28 Nov 2011 04:01 
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So I've played through the first world so far. It wasn't anything spectacular, but it was good enough to give me hope for the rest of the episode. I did think it might be a tad difficult for the first world, but as long as the episode doesn't get TOO much harder it should be fine. I'm enjoying it so far.

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Post Posted: 28 Nov 2011 04:10 
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zephyr wrote:
So I've played through the first world so far. It wasn't anything spectacular, but it was good enough to give me hope for the rest of the episode. I did think it might be a tad difficult for the first world, but as long as the episode doesn't get TOO much harder it should be fine. I'm enjoying it so far.



Regarding difficulty, it is kinda erratic just because of how the episode was designed. I didn't really force any level designers to make a certain type of level with a certain type of difficulty and so when I went to put everything together in worlds it would of been impossible to have a steady difficulty curve without having everyone change their levels.

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Post Posted: 28 Nov 2011 04:18 
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When this downloading is finished, I will try this episode.

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Post Posted: 28 Nov 2011 04:20 
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I'm going to sue for the long download time >:( jk bro, jk

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Post Posted: 28 Nov 2011 04:55 
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It says the downloading will be finished at 7:00 PM when I first started download at 7:30PM today. Is it really that large?

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Post Posted: 28 Nov 2011 05:05 
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mollytrainer wrote:
It says the downloading will be finished at 7:00 PM when I first started download at 7:30PM today. Is it really that large?

it's almost 200 mb. take that as you will

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Post Posted: 28 Nov 2011 05:06 
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My computer has trouble downloading anything over 5 mb. Let alone 200...
Imma gonna have to leave this download overnight then.

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Post Posted: 28 Nov 2011 05:36 
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I didn't downloaded yet.I've just clicked the link of the download now.So I'm waiting for this, I think now that this one was the worth the wait.Anyway, nice to see the forum back in motion.

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Post Posted: 28 Nov 2011 05:56 
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This episode was amazing. We have many great level designers here, I can tell you that. And its weird to ask, but if you could, would you make a sequel to this if you wanted to?

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Post Posted: 28 Nov 2011 06:10 
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Yoshibrothers wrote:
This episode was amazing. We have many great level designers here, I can tell you that. And its weird to ask, but if you could, would you make a sequel to this if you wanted to?

doubt a sequel will happen, i'm pretty burned out on smbx.

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Post Posted: 28 Nov 2011 11:22 
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Yoshibrothers wrote:
This episode was amazing. We have many great level designers here, I can tell you that. And its weird to ask, but if you could, would you make a sequel to this if you wanted to?

You could call Collaboration a spiritual sequel. It's just with a different team and different kinds of levels.

Anyways, nice to see that it's out, but I really hope the FINAL final version will be out soon. I already have the one with bugs. =P

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Post Posted: 28 Nov 2011 13:02 
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yay!! this episode completed!! i download this.
this episode look AMAAAAAA.. *look the size of the episode* ...zing....

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Post Posted: 28 Nov 2011 13:47 
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So yeah,just downloaded the episode and it took 3 minutes.
And also completed the second world.But then i found a glitch in the second (i guess) level :
Spoiler:
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Anyways the level design is pretty sweet,i love the first level of the second world!
Keep it up guys!

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Post Posted: 28 Nov 2011 15:35 
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Magus wrote:
Yoshibrothers wrote:
This episode was amazing. We have many great level designers here, I can tell you that. And its weird to ask, but if you could, would you make a sequel to this if you wanted to?

You could call Collaboration a spiritual sequel. It's just with a different team and different kinds of levels.

Anyways, nice to see that it's out, but I really hope the FINAL final version will be out soon. I already have the one with bugs. =P

I would definitely call Collaboration that. Different team, yeah, but some of the same members, all good designers, and pretty much the same concept.

Darkchao wrote:
So yeah,just downloaded the episode and it took 3 minutes.
And also completed the second world.But then i found a glitch in the second (i guess) level :
Spoiler:
Image

Anyways the level design is pretty sweet,i love the first level of the second world!
Keep it up guys!

Here: http://www.sendspace.com/file/2tz0ia Extract this inside Abandoned Ship's folder, replace all, and it should fix that problem. Sorry about that.

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SMSE is now on RMN!

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